{"id":819,"date":"2011-02-14T08:47:05","date_gmt":"2011-02-14T08:47:05","guid":{"rendered":"http:\/\/www.illc.uva.nl\/lgc\/seminar\/?p=819"},"modified":"2011-02-14T08:51:28","modified_gmt":"2011-02-14T08:51:28","slug":"special-lira-session-on-logic-and-strategies-in-groningen","status":"publish","type":"post","link":"https:\/\/projects.illc.uva.nl\/lgc\/seminar\/2011\/02\/special-lira-session-on-logic-and-strategies-in-groningen\/","title":{"rendered":"Special LIRa session on Logic and Strategies in Groningen"},"content":{"rendered":"<p><strong>Thursday 24 February<\/strong> we will have a  special LIRa session on <em><strong>Logic and Strategies<\/strong><\/em> in Groningen.<\/p>\n<p>The session will start at <strong>14:00 hrs<\/strong>, and will take place in  <span style=\"font-family: Monaco;\"> Muntinggebouw, Entrance Grote Kruisstraat 2\/1, Room M.0074, Groningen <\/span>(a map pf the location can be found <a href=\"http:\/\/bit.ly\/ejCuSM\">here<\/a> ). The special session will have the following program:<\/p>\n<table>\n<tbody>\n<tr>\n<td colspan=\"3\" align=\"center\"><\/td>\n<\/tr>\n<tr>\n<td>14:00 &#8211; 14:40<\/td>\n<td><\/td>\n<td><strong> Paolo Turrini<br \/>\n<\/strong><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td><em> <\/em><em>(Utrecht)<\/em><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td><span style=\"font-family: Monaco;\">Strategic Games and Truly Playable Effectivity Functions<\/span><\/td>\n<\/tr>\n<tr>\n<td colspan=\"3\">\n<blockquote><p><span style=\"font-family: Monaco;\">A well known result by Marc Pauly states that for every playable <\/span><span style=\"font-family: Monaco;\">effectivity function E there exists a strategic game that assigns to <\/span>coalitions exactly the same power as E, and vice versa. While the latter direction of the correspondence is correct, I will show that the former is not. I will discuss the consequences of this problem, especially for the logics used to reason on strategic games. I will then characterize the class of &#8216;truly playable&#8217; effectivity functions, that does correspond to strategic games. I will also show that Coalition Logic is not expressive enough to distinguish between playable and truly playable effectivity functions, and I will extend it to a logic that can make this distinction while enjoying finite axiomatization and finite model property. What I present is joint work with Valentin Goranko (University of Denmark) and Wojtek Jamroga (University of Luxembourg).<\/p><\/blockquote>\n<\/td>\n<\/tr>\n<tr>\n<td colspan=\"3\"><\/td>\n<\/tr>\n<tr>\n<td>14:40 &#8211; 14:50<\/td>\n<td><\/td>\n<td>Questions and Discussion<\/td>\n<\/tr>\n<tr>\n<td>14:50 &#8211; 15:00<\/td>\n<td><\/td>\n<td>Coffee Break<\/td>\n<\/tr>\n<tr>\n<td colspan=\"3\" align=\"center\">\n<hr \/>\n<\/td>\n<\/tr>\n<tr>\n<td>15:00 &#8211; 15:40<\/td>\n<td><\/td>\n<td><strong>Sunil Simon<\/strong><strong> <\/strong><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td><em>(Amsterdam)<\/em><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td><span style=\"font-family: Monaco;\">From logic to games and back<\/span><\/td>\n<\/tr>\n<tr>\n<td colspan=\"3\">\n<blockquote><p><span style=\"font-family: Monaco;\">Model checking games present one of the classic applications of game <\/span><span style=\"font-family: Monaco;\">theoretic techniques in logic. In this view, the notion of truth can <\/span><span style=\"font-family: Monaco;\">be stated in terms of winning strategies. Efficient algorithms to find <\/span><span style=\"font-family: Monaco;\">the winning region in the associated class of games can in turn be <\/span><span style=\"font-family: Monaco;\">employed to solve the model checking question. There is also the <\/span><span style=\"font-family: Monaco;\">reverse relationship between games and logic: the question of whether <\/span><span style=\"font-family: Monaco;\">the winning region (and the winning strategy) of a class of games is <\/span><span style=\"font-family: Monaco;\">definable in a logic.<\/span><span style=\"font-family: Monaco;\"><br \/>\n<\/span><span style=\"font-family: Monaco;\"><br \/>\n<\/span><span style=\"font-family: Monaco;\">It is well known that the class of perfect information games with <\/span><span style=\"font-family: Monaco;\">omega regular objectives encompass model checking games of several <\/span><span style=\"font-family: Monaco;\">interesting logics including modal logic, first order logic and its <\/span><span style=\"font-family: Monaco;\">fixed point extensions. It is well behaved in terms of computational <\/span><span style=\"font-family: Monaco;\">and logical definability questions and also robust in the sense that <\/span><span style=\"font-family: Monaco;\">these properties remain invariant under natural extensions. However, <\/span><span style=\"font-family: Monaco;\">moving to the class of imperfect information games, most of the nice <\/span><span style=\"font-family: Monaco;\">algorithmic and definability properties break down. We look at a <\/span><span style=\"font-family: Monaco;\">natural subclass of imperfect information games for which the <\/span><span style=\"font-family: Monaco;\">computational questions remain tractable.<\/span><\/p><\/blockquote>\n<\/td>\n<\/tr>\n<tr>\n<td colspan=\"3\"><\/td>\n<\/tr>\n<tr>\n<td>15:40 &#8211; 15:50<\/td>\n<td><\/td>\n<td>Questions and Discussion<\/td>\n<\/tr>\n<tr>\n<td>15:50 &#8211; 16:00<\/td>\n<td><\/td>\n<td>Coffee break<\/td>\n<\/tr>\n<tr>\n<td colspan=\"3\" align=\"center\">\n<hr \/>\n<\/td>\n<\/tr>\n<tr>\n<td>16:00 &#8211; 16:40<\/td>\n<td><\/td>\n<td><span style=\"font-family: Monaco;\"><strong>Rineke Verbrugge<\/strong><\/span><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td><em> <\/em><strong><strong><em> <\/em><\/strong><\/strong><em>(Groningen)<br \/>\n<\/em><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td><span style=\"font-family: Monaco;\">Reasoning strategies: Logical and cognitive views<\/span><\/td>\n<\/tr>\n<tr>\n<td colspan=\"3\">\n<blockquote>\n<div>\n<div>\n<div><span style=\"font-family: Monaco;\">This talk presents an attempt to bridge the gap  between logical and cognitive treatments of strategic reasoning in  games. The focus is backward induction, a principle which is purported  to follow from common knowledge of rationality by Zermelo\u2019s  theorem. There have been extensive formal debates about the merits of  the principle of backward induction among game theorists and logicians.  Experimental economists and psychologists have shown that human  subjects, perhaps due to their bounded resources, do not always  follow the backward induction strategy, leading to unexpected outcomes.  Recently, based on an eye-tracker study by Ben Meijering, it has turned  out that even human subjects who produce the outwardly correct \u2018backward  induction answer\u2019 may use a different internal reasoning strategy to  achieve it. This paper presents a formal language to represent different  strategies on a finer-grained level than was possible before. The  language and its semantics may lead to precisely  distinguishing different cognitive reasoning strategies, that can then  be tested on the basis of computational cognitive models and experiments  with human subjects. This talk is based on work with Ben Meijering and  Sujata Ghosh.<\/span><\/div>\n<\/div>\n<\/div>\n<\/blockquote>\n<\/td>\n<\/tr>\n<tr>\n<td colspan=\"3\"><\/td>\n<\/tr>\n<tr>\n<td>16:40 &#8211; 16:50<\/td>\n<td><\/td>\n<td>Questions and Discussion<\/td>\n<\/tr>\n<tr>\n<td colspan=\"3\"><\/td>\n<\/tr>\n<tr>\n<td>16:50 &#8211; 17:00<\/td>\n<td><\/td>\n<td>General Discussion<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n","protected":false},"excerpt":{"rendered":"<p>Thursday 24 February we will have a  special LIRa session on Logic and Strategies in Groningen.<br \/>\nThe session will start at 14:00 hrs, and will take place in   Muntinggebouw, Entrance Grote Kruisstraat 2\/1, Room M.0074, Groningen (a map pf the location can be found here ). The special session will have the following [&#8230;]<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-819","post","type-post","status-publish","format-standard","hentry","category-events"],"_links":{"self":[{"href":"https:\/\/projects.illc.uva.nl\/lgc\/seminar\/wp-json\/wp\/v2\/posts\/819","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/projects.illc.uva.nl\/lgc\/seminar\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects.illc.uva.nl\/lgc\/seminar\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects.illc.uva.nl\/lgc\/seminar\/wp-json\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/projects.illc.uva.nl\/lgc\/seminar\/wp-json\/wp\/v2\/comments?post=819"}],"version-history":[{"count":9,"href":"https:\/\/projects.illc.uva.nl\/lgc\/seminar\/wp-json\/wp\/v2\/posts\/819\/revisions"}],"predecessor-version":[{"id":828,"href":"https:\/\/projects.illc.uva.nl\/lgc\/seminar\/wp-json\/wp\/v2\/posts\/819\/revisions\/828"}],"wp:attachment":[{"href":"https:\/\/projects.illc.uva.nl\/lgc\/seminar\/wp-json\/wp\/v2\/media?parent=819"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects.illc.uva.nl\/lgc\/seminar\/wp-json\/wp\/v2\/categories?post=819"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects.illc.uva.nl\/lgc\/seminar\/wp-json\/wp\/v2\/tags?post=819"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}